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<channel>
	<title>GMFetch</title>
	<link>http://iblog.net.au/joshualiddle</link>
	<description>The latest news, most of it secret.</description>
	<pubDate>Sun, 06 Jul 2008 01:47:26 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.1</generator>
	<language>en</language>
			<item>
		<title>Gamma6 - GMF Ends..again&#8230;lol</title>
		<link>http://iblog.net.au/joshualiddle/archives/18</link>
		<comments>http://iblog.net.au/joshualiddle/archives/18#comments</comments>
		<pubDate>Sun, 06 Jul 2008 01:47:26 +0000</pubDate>
		<dc:creator>joshualiddle</dc:creator>
		
		<category><![CDATA[GMF]]></category>

		<category><![CDATA[Main News]]></category>

		<guid isPermaLink="false">http://iblog.net.au/joshualiddle/archives/18</guid>
		<description><![CDATA[Again, I have given up GMFetch. BUT WAIT!! Before you go and write about this on your blogs, let me finish.
First I want to say sorry to Matthew_H. He let me join his magazine even after I talked trash about them and their GMT type issue. He joined my forum, helped me out, and let [...]]]></description>
			<content:encoded><![CDATA[<p>Again, I have given up GMFetch. BUT WAIT!! Before you go and write about this on your blogs, let me finish.</p>
<p>First I want to say sorry to Matthew_H. He let me join his magazine even after I talked trash about them and their GMT type issue. He joined my forum, helped me out, and let me write for their magazine. I am sorry that I never replied to your messages, I am sorry I backed out on you when I barely wrote anything, and I&#8217;m sorry that I have possibly put you in a confusing position. I feel so shit and depressed thinking about it.</p>
<p>I also want to apologize to GameMakerBlog. I didn&#8217;t take their advice, or help that some people tried to provide. I&#8217;m sorry I took your comments to personally and I&#8217;m sorry I had a noob fight when you said something even remotely insulting about GMFetch, that utterly failed.</p>
<p>Thank you for reading. Goodbye. Goodluck with your projects (God, make it better than GMFetch)</p>
]]></content:encoded>
			<wfw:commentRss>http://iblog.net.au/joshualiddle/archives/18/feed</wfw:commentRss>
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		<title>[Fake] Mark Overmars DEAD!!! [Fake]</title>
		<link>http://iblog.net.au/joshualiddle/archives/12</link>
		<comments>http://iblog.net.au/joshualiddle/archives/12#comments</comments>
		<pubDate>Fri, 06 Jun 2008 05:15:35 +0000</pubDate>
		<dc:creator>joshualiddle</dc:creator>
		
		<category><![CDATA[Just Fun]]></category>

		<guid isPermaLink="false">http://iblog.net.au/joshualiddle/archives/12</guid>
		<description><![CDATA[Well, not really. I just fooled some members at a forum I help out with. It didn&#8217;t go over well, as you can guess. You can read it here:
http://eclipseproductions.ipbfree.com/index.php?showtopic=487
]]></description>
			<content:encoded><![CDATA[<p>Well, not really. I just fooled some members at a forum I help out with. It didn&#8217;t go over well, as you can guess. You can read it here:</p>
<p>http://eclipseproductions.ipbfree.com/index.php?showtopic=487</p>
]]></content:encoded>
			<wfw:commentRss>http://iblog.net.au/joshualiddle/archives/12/feed</wfw:commentRss>
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		<item>
		<title>Decompiler Victim Gives Away GM6 Files</title>
		<link>http://iblog.net.au/joshualiddle/archives/17</link>
		<comments>http://iblog.net.au/joshualiddle/archives/17#comments</comments>
		<pubDate>Fri, 06 Jun 2008 05:14:10 +0000</pubDate>
		<dc:creator>joshualiddle</dc:creator>
		
		<category><![CDATA[Decompiler]]></category>

		<category><![CDATA[Just Fun]]></category>

		<category><![CDATA[Main News]]></category>

		<guid isPermaLink="false">http://iblog.net.au/joshualiddle/archives/17</guid>
		<description><![CDATA[Chicken, the owner of Eclipse Productions has recently started to sell his GM6 game files on his forum using a fake currency called &#8220;Munny&#8221; that is earned by posting messages and topics. Interestingly he only recently had his game decompiled by tankman and hardcoregamer (although hardcoregamer denies it) which leaves me a little confused since [...]]]></description>
			<content:encoded><![CDATA[<p>Chicken, the owner of <a href="http://eclipseproductions.blogspot.com/">Eclipse Productions</a> has recently started to sell his GM6 game files on <a href="http://eclipseproductions.ipbfree.com/">his forum</a> using a fake currency called &#8220;Munny&#8221; that is earned by posting messages and topics. Interestingly he only recently had his game decompiled by tankman and hardcoregamer (although hardcoregamer denies it) which leaves me a little confused since he made a big fuss about it, asking that I write about it in a magazine.</p>
]]></content:encoded>
			<wfw:commentRss>http://iblog.net.au/joshualiddle/archives/17/feed</wfw:commentRss>
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		<item>
		<title>GMT Issue 12 Release</title>
		<link>http://iblog.net.au/joshualiddle/archives/16</link>
		<comments>http://iblog.net.au/joshualiddle/archives/16#comments</comments>
		<pubDate>Thu, 29 May 2008 19:58:52 +0000</pubDate>
		<dc:creator>joshualiddle</dc:creator>
		
		<category><![CDATA[Just Fun]]></category>

		<category><![CDATA[Main News]]></category>

		<category><![CDATA[12]]></category>

		<category><![CDATA[game maker tech]]></category>

		<category><![CDATA[gmt]]></category>

		<category><![CDATA[magazine]]></category>

		<guid isPermaLink="false">http://iblog.net.au/joshualiddle/archives/16</guid>
		<description><![CDATA[Game Maker Tech magazine have released their 12th issue after about a year of releasing issue 11. With another beautiful design and 50 quality pages for you to read, its a lovely magazine to download.
Download Issue 12
(The above link may have expired)
]]></description>
			<content:encoded><![CDATA[<p>Game Maker Tech magazine have released their 12th issue after about a year of releasing issue 11. With another beautiful design and 50 quality pages for you to read, its a lovely magazine to download.</p>
<p><a href="http://www.box.net/shared/qm9i9sjs48">Download Issue 12</a></p>
<p>(The above link may have expired)</p>
]]></content:encoded>
			<wfw:commentRss>http://iblog.net.au/joshualiddle/archives/16/feed</wfw:commentRss>
		</item>
		<item>
		<title>Decompiler - Sandy speaks HIS last thoughts about it(sorry about the mistake)</title>
		<link>http://iblog.net.au/joshualiddle/archives/14</link>
		<comments>http://iblog.net.au/joshualiddle/archives/14#comments</comments>
		<pubDate>Fri, 23 May 2008 05:17:22 +0000</pubDate>
		<dc:creator>joshualiddle</dc:creator>
		
		<category><![CDATA[Decompiler]]></category>

		<guid isPermaLink="false">http://iblog.net.au/joshualiddle/archives/14</guid>
		<description><![CDATA[ EDIT: Yeah, I know Sandy is a guy. Let me explain. I was in a rush to put this up as I has it in my PM box for a week or so, and when you hear of Sandy sometimes it gets confusing. Thanks to Game Maker Blog and you guys here for pointing it [...]]]></description>
			<content:encoded><![CDATA[<p> EDIT: Yeah, I know Sandy is a guy. Let me explain. I was in a rush to put this up as I has it in my PM box for a week or so, and when you hear of Sandy sometimes it gets confusing. Thanks to Game Maker Blog and you guys here for pointing it out, before I made an arse of myself even more.</p>
<p><strong>Sandy in bold</strong></p>
<p><em>Interviewer in italic </em></p>
<p>&#8212;-</p>
<p><em>&#8220;There has been a lot of fuss about the decompiler. What actions are Yoyo taking?&#8221;</em></p>
<p><strong>&#8220;I think there&#8217;s maybe been a little bit too much fuss about this decompiler. There will always be a few idiots who will try to upload a game they didn&#8217;t create, but the mods can handle most of that if it happens on the YYG website. The biggest problem with the decompiler is for people who want to make money from their games. &#8220;</strong><br />
<strong>Mark (Overmars) has identified several ways in which we can make games considerably more secure in future. We&#8217;ve almost finished rewriting the runner in C++ and we will use this as the basis for introducing new ways of preventing games from being decompiled.</strong></p>
<p><em>&#8220;A local GMC user claims that his game was decompiled by another GMC user. Whats your response to this?&#8221;</em><br />
<strong><br />
&#8220;He should raise this issue with the moderators. If a game that has been copied gets uploaded to the YYG website we have ways of telling who originally created the game. If we find this, then it will likely end in a total ban from both the GMC and YoYo Games. We will also try to make sure that other sites such as 64digits are aware of who these people are and encourage them to take action.&#8221;</strong></p>
<p><em><br />
&#8220;Do you have a message for readers that use the decompiler?&#8221;</em><br />
<strong><br />
&#8220;Firstly , I&#8217;d say &#8220;don&#8217;t get used to it&#8221; it&#8217;s lifespan will be confined to existing versions of GM.</strong><br />
<strong>Secondly, There&#8217;s a difference between &#8220;use&#8221; and &#8220;exploit&#8221;. If anyone tries to &#8220;exploit&#8221; the tool by copying games and uploading them as their own, then this is theft. I know it bothers the GMC sometimes&#8230;but YoYo Games is a BUSINESS and we will use the law if we have to to protect our business if we feel it&#8217;s being threatened. We have investor&#8217;s money at risk and they will expect this.&#8221;</strong><strong><br />
Finally, we&#8217;re working on a lot of very interesting new features for both the site and for Game Maker that will render this decompiler as useless&#8230;.<br />
</strong></p>
<p><em>&#8220;Whats your view on the decompiler. Do you think its amazing they cracked GM&#8217;s exporting system, or pathetic and a big waste of time.&#8221;</em></p>
<p><strong>&#8220;I think it&#8217;s overrated, an annoying distraction and it will become pretty useless in only a few months.&#8221;</strong></p>
<p>Thanks for answering the questions.</p>
]]></content:encoded>
			<wfw:commentRss>http://iblog.net.au/joshualiddle/archives/14/feed</wfw:commentRss>
		</item>
		<item>
		<title>Ini Dll, Stronger, Faster, Better. (apparently)</title>
		<link>http://iblog.net.au/joshualiddle/archives/11</link>
		<comments>http://iblog.net.au/joshualiddle/archives/11#comments</comments>
		<pubDate>Sat, 17 May 2008 07:07:34 +0000</pubDate>
		<dc:creator>joshualiddle</dc:creator>
		
		<guid isPermaLink="false">http://iblog.net.au/joshualiddle/archives/11</guid>
		<description><![CDATA[Visit GMC Topic
Ini DLL, allowing you to edit multiple .ini files in any folder. According to the creator, Kyle_Solo, it does it &#8216;faster than any of the other systems (including Game Maker&#8217;s!)&#8217;.
INI DLL lets you:
1. Edit multiple INI files at once (unlike Game Maker)
2. Edit INI files in any folder (unlike Game Maker)
3. Does it [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://gmc.yoyogames.com/index.php?showtopic=375804" title="GMF Redirect">Visit GMC Topic</a></p>
<p>Ini DLL, allowing you to edit multiple .ini files in any folder. According to the creator, <img src="http://gmc.yoyogames.com/style_images/chronicpro/folder_profile_portal/user-offline.png" border="0" height="16" width="17" /><a href="http://gmc.yoyogames.com/index.php?showuser=21505">Kyle_Solo</a>, it does it &#8216;faster than any of the other systems (including Game Maker&#8217;s!)&#8217;.</p>
<p><strong>INI DLL lets you:</strong><!--colorc--><!--/colorc--><br />
1. Edit multiple INI files at once (unlike Game Maker)<br />
2. Edit INI files in <strong>any</strong> folder (unlike Game Maker)<br />
3. Does it faster than any of the other systems (including Game Maker&#8217;s!)</p>
<p>&nbsp;</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Game Appearance Extension</title>
		<link>http://iblog.net.au/joshualiddle/archives/10</link>
		<comments>http://iblog.net.au/joshualiddle/archives/10#comments</comments>
		<pubDate>Sat, 17 May 2008 07:03:55 +0000</pubDate>
		<dc:creator>joshualiddle</dc:creator>
		
		<guid isPermaLink="false">http://iblog.net.au/joshualiddle/archives/10</guid>
		<description><![CDATA[Visit GMC Topic
Change game window, taskbar button, message box, ect. Truly personalize your game from the inside out, with this well made extension (.gex) created by Blijbol.
* Minimize, maximize, restore and activate game window or get current status
* Set or get caption of taskbar button
* Make taskbar button invisible
* Change icon in window border, taskbar [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://gmc.yoyogames.com/index.php?showtopic=324737" title="GMF Redirect">Visit GMC Topic</a></p>
<p>Change game window, taskbar button, message box, ect. Truly personalize your game from the inside out, with this well made extension (.gex) created by <a href="http://gmc.yoyogames.com/index.php?showuser=15409"><img src="http://gmc.yoyogames.com/style_images/chronicpro/folder_profile_portal/user-offline.png" border="0" /></a><a href="http://gmc.yoyogames.com/index.php?showuser=15409">Blijbol</a>.</p>
<p>* Minimize, maximize, restore and activate game window or get current status<br />
* Set or get caption of taskbar button<br />
* Make taskbar button invisible<br />
* Change icon in window border, taskbar button or Alt+Tab dialog<br />
* Flash window border or taskbar button<br />
* Animate window with roll, slide, blend, expand and collapse animations<br />
* Show Windows message boxes<br />
* Play system sounds</p>
<p>&nbsp;</p>
]]></content:encoded>
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		<item>
		<title>Decompiler is as easy as 1, 2&#8230;..?</title>
		<link>http://iblog.net.au/joshualiddle/archives/9</link>
		<comments>http://iblog.net.au/joshualiddle/archives/9#comments</comments>
		<pubDate>Fri, 16 May 2008 20:37:31 +0000</pubDate>
		<dc:creator>joshualiddle</dc:creator>
		
		<category><![CDATA[Decompiler]]></category>

		<guid isPermaLink="false">http://iblog.net.au/joshualiddle/archives/9</guid>
		<description><![CDATA[GMFetch downloaded the decompiler via a simple Google search to see how it worked, and what it was like.
The download was fast - it was provided in .jar file and opened with Java, with no viruses. Once I had installed Java (I had only recently installed XP) I finally was greeted with a pleasent intereface. [...]]]></description>
			<content:encoded><![CDATA[<p>GMFetch downloaded the decompiler via a simple Google search to see how it worked, and what it was like.</p>
<p>The download was fast - it was provided in .jar file and opened with Java, with no viruses. Once I had installed Java (I had only recently installed XP) I finally was greeted with a pleasent intereface. So easy, anyone who knows how to load files on a computer could decompile any unprotected game.I decided to load a file I had made previously called &#8216;test.exe&#8217; to see how the decompier would react.</p>
<p>I loaded the file into the decompiler. It automatically arranged the settings, understanding it was an .exe made in GM6. I then clicked the &#8216;process&#8217; button.</p>
<p>I waited. Then waited&#8230;.and continued to wait. Nothing happened, it just froze my computer. I quit and restarted a virus scan, but my computer was clean. I attempted this twice, and had no luck. Just a huge freezing of my computer. I even waited up to 10 minutes and &#8216;test.exe&#8217; (a very small game with 1 script, 2 sprites and a room) didn&#8217;t get effected.</p>
<p>I don&#8217;t know if its because of my computer, or because the decompiler is a hoax.</p>
]]></content:encoded>
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		<item>
		<title>Realm of Monsters III decompiled?</title>
		<link>http://iblog.net.au/joshualiddle/archives/7</link>
		<comments>http://iblog.net.au/joshualiddle/archives/7#comments</comments>
		<pubDate>Fri, 16 May 2008 20:09:10 +0000</pubDate>
		<dc:creator>joshualiddle</dc:creator>
		
		<category><![CDATA[Decompiler]]></category>

		<guid isPermaLink="false">http://iblog.net.au/joshualiddle/2008/05/16/7/</guid>
		<description><![CDATA[According to Chicken, his game Realm of Monsters III was decompiled by Hardcoregamer, who said it was tankman, who denied it. A rumour, something serious, or just a noob? (as we should expect)
]]></description>
			<content:encoded><![CDATA[<p>According to Chicken, his game Realm of Monsters III was decompiled by Hardcoregamer, who said it was tankman, who denied it. A rumour, something serious, or just a noob? (as we should expect)</p>
]]></content:encoded>
			<wfw:commentRss>http://iblog.net.au/joshualiddle/archives/7/feed</wfw:commentRss>
		</item>
		<item>
		<title>Script Of The Week Competition Winners</title>
		<link>http://iblog.net.au/joshualiddle/archives/6</link>
		<comments>http://iblog.net.au/joshualiddle/archives/6#comments</comments>
		<pubDate>Fri, 16 May 2008 20:07:47 +0000</pubDate>
		<dc:creator>joshualiddle</dc:creator>
		
		<guid isPermaLink="false">http://iblog.net.au/joshualiddle/2008/05/16/script-of-the-week-competition-winners/</guid>
		<description><![CDATA[ Script of the Week is seperately owned, we just share the results and encourage you to take part!  
These are the winners for the Script Of The Week competitions. Take part here.
1.  Gaveno&#8217;s &#8220;Real-Time Rolling Text Engine&#8221;
Script:


Quote:


http://www.savefile.com/files/1462982


2.  Gaveno&#8217;s  &#8220;Draw Sprites Linked&#8221; script
Script:


Quote:


http://www.savefile.com/files/1499298


]]></description>
			<content:encoded><![CDATA[<p> Script of the Week is seperately owned, we just share the results and encourage you to take part! <img src='http://iblog.net.au/joshualiddle/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>These are the winners for the Script Of The Week competitions. Take part <a href="http://scripts.forumcircle.com/">here</a>.</p>
<p>1.  Gaveno&#8217;s &#8220;Real-Time Rolling Text Engine&#8221;</p>
<p>Script:</p>
<table align="center" border="0" cellpadding="3" cellspacing="1" width="90%">
<tr>
<td><strong>Quote:</strong></td>
</tr>
<tr>
<td><a href="http://www.savefile.com/files/1462982">http://www.savefile.com/files/1462982</a></td>
</tr>
</table>
<p>2.  Gaveno&#8217;s  &#8220;Draw Sprites Linked&#8221; script</p>
<p>Script:</p>
<table align="center" border="0" cellpadding="3" cellspacing="1" width="90%">
<tr>
<td><strong>Quote:</strong></td>
</tr>
<tr>
<td><a href="http://www.savefile.com/files/1499298">http://www.savefile.com/files/1499298</a></td>
</tr>
</table>
]]></content:encoded>
			<wfw:commentRss>http://iblog.net.au/joshualiddle/archives/6/feed</wfw:commentRss>
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